4th Round of Activities
A fourth call of proposals for DC inter-project
collaboration activities was launched on 20/09/2002.
10 proposals were submitted under the headings of Disappearing
Days, Troubadour Grants, and Research
Ateliers, all of which were accepted for funding.
- DD11: "FamilyNet"
(30-31/10/2002, Paris)
Proposed by:
Prof. Yngve Sundblad;
Abstract (Excerpt): The InterLiving project has identified a need for
families to be able to create and manage small, secure, closed,
overlapping networks with other family members. It is critical that the
interface to such a network management be simple, give a sense of trust
to the users, and yet addresses the above issues. We believe that a
tangible interface could solve the problem.
Associated projects:ACCORD,
PAPER++,
SHAPE, and
SMART-ITS;
- DD12:
"New Hardware Technologies for the Disappearing Computer"
(10-11/04/2003, London)
Proposed by:
Dr. Eric Yeatman;
Abstract (Excerpt):Many of
the possibilities explored in the EDC initiative for new systems and
applications are either dependent on, or would benefit greatly from,
advances in the relevant hardware. In particular, the embedding of
intelligence in a wide variety of conventional objects, as well as the
development of new autonomous intelligent artefacts, requires solutions
for information gathering, processing, storage and transmission that do
not over burden their host artefact in terms of power consumption, size
and weight, ruggedness and cost.
While most DC projects are not primarily focused on hardware technology
interests, a number include such issues in a significant way, and most
others have at least an interest in the outcomes of such work. In order
to bring together these efforts and interests across the DC community,
we propose a Disappearing Days workshop entitled New Hardware
Technologies for the Disappearing Computer.
Associated projects:SMART-ITS,
FICOM, and
PAPER++;
- DD13:
"Public and Personal Artefacts in Ubiquitous Computing Environments"
(**/01/2003,
*)
Proposed by :
Thorsten Prante, Carsten Röcker, Peter Tandler;
Abstract (Excerpt):In
ubiquitous computing environments, users will interact with a broad
variety of smart artefacts over time. Some of these artefacts are
strictly personal (e.g., PDAs) while others are accessible by multiple
persons (e.g., public displays). Since most activities imply a permanent
shift between individual and cooperative work, smooth transitions
between different situations are essential. In this context, the main
constituents of a situation are information, people, and devices. A
change of situation occurs as soon as one parameter is altered. For
example, a small group of people working on a certain document transits
from one situation into another as soon as they change the set of
artefacts. This workshop addresses the associated issues.
Associated projects:AMBIENT AGORAS,
WORKSPACE, and
FEEL;
- TR08: "SOb with SHAPE at
the 2nd 'Living Exhibition' at the Hunt Museum in Limerick "
(9-19/06/2003, Limeric)
Proposed by :
Laura Ottaviani;
Abstract (Excerpt): The main idea is to contribute with Sounding Objects to the
scenarios designed by the SHAPE project, in order to augment the
interaction with sounds that are not static, but that can change in real
time according to the actions and movements of the museum's visitors. In
this way, the visitors will be able to interact completely with the
environment, not only using sight, but also through hearing.
During the SOHO atelier, held in Mestre, Centro Culturale Candiani
(June 10-21, 2002) an initial collaboration between the SOb and SHAPE
project was conducted. Further collaborative work has been conducted at
the IDC, University of Limerick, from September 2002 toward the
integration of the Sounding Objects in the SHAPE scenarios. This visit
would be a continuation of these experiences, applied in a real context,
with pedagogical and design goals.
Associated projects: SHAPE;
- TR09:
"SObs for the people"
(**/01/2003, Stockholm)
Proposed by :
Matthias Rath;
Abstract (Excerpt): To allow
further practical exploitation of this rather “fundamental research”
work, in particular in the context of other DC projects, the SOb
project has requested a 6-month extension with no additional funding. A
collaboration with the SHAPE project has already been proposed and
planned since several months --- the SOHO research atelier in Mestre
(June 10-21, 2002, Centro Culturale Candiani) served as an occasion for
ideas of usage of our sound models in a SHAPE context --- and is
already fixed and scheduled. Other DC partners that might benefit from
SOb work and experience are FEEL and INTERLIVING, both having a partner
based in Stockholm as well, and a specific presentation of the theory
and praxis of our developed Sounding objects could be the starting
point of a fruitful exchange.
A visit in Stockholm at the beginning of the elongation period of the
SOb project, January 2003, would enable us to demonstrate the
background, potential and the practical access of our sound models to
interested parties in an individual dialog. Further ideas of
applications would be collected and concretised (together with already
focused tasks), thus enabling us to customize our objects and firmly
support concrete practical usage. The latter activity of “customer
support” particularly of specific SHAPE implementations can thus be
started, to facilitate successful realizations until the end of the
aspired elongation period.
Associated projects: SHAPE,
FEEL, and
INTERLIVING;
- AT12: "Creativity -
II"
(29/07/2002-01/08/2002, Lancaster)
Proposed by :Monika
Büscher;
Abstract (Excerpt):During
our first round of visits and workshops with ATELIER, SOB, SHAPE, and
AMBIENT AGORAS (also attended by a member of FEEL) we experimented with
a set of design strategies and approaches that foster
interdisciplinarity, learning-by-doing, cross-project, and cross-domain
design collaboration. These visits have provided an enjoyable experience
and some very interesting results. Two additional visits, one to
Stockholm (INTERLIVING and FEEL) and one to Paris (INTERLIVING) will
allow us to pursue the theme of ‘creativity2n’ further. In particular,
work with INTERLIVING and FEEL will focus on ways of creatively
exploiting and integrating insights from the analysis of ethnographic
data in the design process and new design ideas.
Associated projects:WORKSPACE, INTERLIVING,
and
FEEL
- AT13:
"MATTER – Materials, objects and spaces augmented to support
creativity, learning, knowledge work and play"
Proposed by :
Monika Büscher;
(02/2003-03/2003, Aarhus)
Abstract (Excerpt) : This
research atelier seeks to draw together a cross-project team of
aesthetic designers, work analysts, practitioners, and system designers
from PAPER++, SHAPE, and WorkSPACE. The aim is to develop ideas for, and
prototypes of, computationally augmented materials, objects and spaces.
Varying in their degree of completion from mock-ups to working
augmentations, these prototypes will be designed to extend people’s
scope for creativity, learning, exploiting, making sense of, and playful
engagement with, information in a range of situations that involve
objects, spaces and materials (e.g. paper; samples; modelling materials;
collectional artefacts like folders, binders, staples; art or historical
objects), and information captured in other formats.
Over the course of three months, these prototypes will be invented,
mocked-up or built and evaluated in all three project contexts through
group workshops, work at individual project sites, and remote
collaboration. Our prototyping process will be highly interdisciplinary,
creative, and firmly grounded in practice. We have begun to develop (and
would like to experiment with) a toolkit of methods for
interdisciplinary design practice that allows us to merge expertise from
five different perspectives – work analysis, aesthetic design,
interaction design, praxis, and system design. These methods go beyond
‘informing’ the design and move towards a shared interdisciplinary
design practice to ensure that we can be hands-on, creative and at the
vanguard of technological innovation whilst grounding our ideas firmly
in analyses of ethnographic observations and user participation.
Associated projects:SHAPE,
WORKSPACE, and
PAPER++;
- AT14:
"Networking Technologies for Distributed Systems in Ubicomp"
Proposed by : Michael
Beigl;
(**??**,
Karlsruhe)
Abstract:The aim
of the proposed research atelier is to bring together researchers from
different projects of the DC framework, who are interested in
technologies for efficient networking in distributed information systems
for ubiquitous computing environments (University of Karlsruhe, ETH
Zürich, ICS/FORTH; Smart-Its, 2-Wear). This atelier will provide
the opportunity for an in-depth analysis of various hardware and
software issues in ad hoc distributed networking, that are part of the
research focus of the participants. The target outcome of this atelier
is a first model for a better understanding of the special requirements
of embedded ad hoc networking for distributed and operating systems in
ubiquitous computing environments. It should also evaluate and show how
technologies from different projects can be integrated.
Associated projects:
SMART-ITS,
and 2WEAR;
- AT15:
"SUE (Scalability,
Unity, Emergence)"
Proposed by : Achilles
Kameas;
(February 2003, *)
Abstract: The aim
of the atelier is to investigate the ways that scalability of concepts
and technology, unity and uniqueness of perception and emergence of
behaviour affect each other. The objectives are:
- to determine the abstract factors that describe the
concepts of “scalability”, “unity” and “emergence” and to create
mappings of these into the realms of architectures, designs and models
- to define scalable artefact architectures that
support unity of perception at different levels of visibility and
emergent behaviour according to context. Different architectures may
have to be defined for different aspects of the system (i.e. networking,
operating system, interaction etc)
- to describe scenarios in order to analyze the
effects of different aspects of scalability (i.e. in people, use, place
etc). The role of context will be investigated, as well as the ways that
“qualitative” aspects (i.e. trust, intimacy etc) affect scalability
- to provide the basis for formal modelling of the
behaviour of collections of artefacts. The models have to be scalable
and capable of describing dynamic behaviour. There must be a direct
interpretation of architectures using the models
Associated projects:
SMART-ITS,
ORESTEIA,
2WEAR,
ACCORD,
INTERLIVING,
and
WORKSPACE;
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